0 . ["Blueberry Dispenser"] = CFrame.new(313.3, 58, 86.9). It will only work once\nas the treasures do not respawn. Copy the script into the exploit. Here are the latest hacks for Bee Swarm Simulator. CLICK HERE TO GET THE SCRIPT. . Run and done Note : 1. The Gifted bee roller is the wrong script Explorer is patched. BEE SWARM SIMULATOR Script AUTO MAX | 99B HONEY | ALL BEE PLOT & MORE. Bee Swarm Simulator is a multi-device game that involves collecting honey and pollen while avoiding obstacles. Question: Would the any bee script continuously re-roll for event bees? Auto Free Anti Pass. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. You can strengthen your bees and add some features. 190,809 . ["Strawberry Dispenser"] = CFrame.new(-320.5, 46, 272.5). 9 min ago im sorry. Murder Mystery 2 WEAPON INVENTORY SPOOFER [CLIENT SIDE]. 0 0. raw download clone embed print report-- Bee Swarm Simulator Gui Created by IruanGamerYT-- -- Discord Falecido#0880 -- Last updated 01st April 2018 -- AutoDigActive = false PollenFarmActive = false Field1AFActive . 16 min ago . In the popular game Bee Swarm Simulator, there is a cheat that allows users to play for free and with a huge advantage over other players. game:GetService("ReplicatedStorage").Events.SelectNPCOption:FireServer("ChooseWhiteTeam")Bee swarm simulatorROBLOXROBLOX HACKROBLOX EXPLOITEXPLOIT ROBLOXFREE. It should detect and pick it up automatically, however, I recommend monitoring it to ensure it does. There are different levels in the game, some of them can be difficult to pass. Farming Time!! The hack can be downloaded for free in the year 2023. ["Star Hut"] = CFrame.new(135.9, 64.6, 322.1). 2. You collect honey from your flowers and bees and protect your own home. 56 min ago It even has auto farm you can use and you can leave your pc overnight! Cheats for Bee Swarm Simulator allow users to have a huge advantage over other players because they can get unlimited honey and pollen without worrying about dying. Switching back to original location"), notify'Switching back to original location', elseif originalzone == "MountainTop" then, print("Waiting 35 seconds before AutoFarm resumes"), local player = game:GetService("Players").LocalPlayer, local root = player.Character.HumanoidRootPart, if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end, player = game:GetService("Players").LocalPlayer, player.Character.Humanoid.Died:connect(function(), print("Player: " ..tostring(player.Name).. " has died"), local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true), local maxpollen = tonumber(pollenLbl.Text:match("%d+$")), local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool"), if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then, fieldpos = {Vector3.new(-204,3.4,142),Vector3.new(-210,3.4,174),Vector3.new(-210,3.4,200)}, fieldpos = {Vector3.new(-98, 3.4, 129),Vector3.new(-80, 3.35, 129)}, fieldpos = {Vector3.new(-70.35,3.4,219),Vector3.new(-35,3.4,219),Vector3.new(0,3.4,219)}, fieldpos = {Vector3.new(100,3.4,96),Vector3.new(140,3.4,96),Vector3.new(185,3.4,96)}, fieldpos = {Vector3.new(179,32.9,216),Vector3.new(160,32.9,189),Vector3.new(138,32.9,167)}, fieldpos = {Vector3.new(-193,19.4,11),Vector3.new(-181,19.4,-10),Vector3.new(-162,19.4,-29)}, fieldpos = {Vector3.new(-73,19.4,2),Vector3.new(-44,19.4,-21),Vector3.new(-16,19.4,7)}, fieldpos = {Vector3.new(92.9,20,-25.6),Vector3.new(132.9,20,-25.6),Vector3.new(172.9,20,-25.6)}, fieldpos = {Vector3.new(-300,20,129),Vector3.new(-322.835,20,129),Vector3.new(-350,20,129)}, fieldpos = {Vector3.new(-310.1,65.5,-128.1),Vector3.new(-310.1,65.5,-168.1),Vector3.new(-310.1,65.5,-208.1)}, fieldpos = {Vector3.new(-159.5,68,-101.5),Vector3.new(-194.5,68,-112.5),Vector3.new(-229.5,68,-101.5)}, fieldpos = {Vector3.new(-169,67,-183.8),Vector3.new(-186.5,67,-186.8),Vector3.new(-222,67,-183.8)}, fieldpos = {Vector3.new(285.3,70.2,-200),Vector3.new(260.3,70.2,-220),Vector3.new(225.3,70.2,-200)}, fieldpos = {Vector3.new(93.2, 175.35, -188.49),Vector3.new(93.2, 175.35, -141.98),Vector3.new(59.12, 175.35, -141.98),Vector3.new(59.12, 175.35, -188.49)}, fieldpos = {Vector3.new(-220,3.3,220),Vector3.new(-220,4,180),Vector3.new(-220,4,140),Vector3.new(-220,4,100),Vector3.new(-190,4,126),Vector3.new(-190, 4, 166),Vector3.new(-190, 4, 206)}, workspace.Collectibles.ChildAdded:Connect(function(part), local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then, -- print("token position: " ..tostring(part.Position)) --, -- print("player position: " ..tostring(root.Position)) --, -- print("Distance: " ..tostring((part.Position - root.Position).magnitude)) --, if currp and (part.Position-root.Position).magnitude <= 60 then, root.CFrame = CFrame.new(part.Position.x, root.Position.y, part.Position.z), while PollenFarmActive and tonumber(player.CoreStats.Pollen.Value) < tonumber(maxpollen) do, if posIndex>#fieldpos then posIndex=1 end, local angle = CFrame.Angles(0,math.pi*.5*rot,0), currp = fieldpos[posIndex]+angle.lookVector*10, local newrootpos = CFrame.new(currp)*angle, if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then, print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". ["Mother Bear"] = CFrame.new(-183.8, 4.6, 87.5). Whiterose inactive. CLICK HERE TO GET THE SCRIPT. -- Bee Swarm Simulator Gui Created by IruanGamerYT--, local MainGUI = Instance.new("ScreenGui"), local WayPoints = Instance.new("TextButton"), local WayPointsFrame = Instance.new("Frame"), local ShowLocation = Instance.new("TextLabel"), local SetLocation = Instance.new("TextButton"), local TPLocation = Instance.new("TextButton"), local TPShop = Instance.new("TextButton"), local ReturnToHive = Instance.new("TextButton"), local TPShop2 = Instance.new("TextButton"), local BeeShop = Instance.new("TextButton"), local BlackBear = Instance.new("TextButton"), local BrownBear = Instance.new("TextButton"), local PandaBear = Instance.new("TextButton"), local PolarBear = Instance.new("TextButton"), local ScienceBear = Instance.new("TextButton"), local StrawBerryField = Instance.new("TextButton"), local PumpkinField = Instance.new("TextButton"), local SunflowerField = Instance.new("TextButton"), local CloverField = Instance.new("TextButton"), local SpiderField = Instance.new("TextButton"), local MushRoomField = Instance.new("TextButton"), local BamBooField = Instance.new("TextButton"), local DandelionField = Instance.new("TextButton"), local PineappleField = Instance.new("TextButton"), local BlueField = Instance.new("TextButton"), local RoseField = Instance.new("TextButton"), local CactusField = Instance.new("TextButton"), local PineTreeField = Instance.new("TextButton"), local MountainTopField = Instance.new("TextButton"), local BlueClubhouse = Instance.new("TextButton"), local RedClubhouse = Instance.new("TextButton"), local MountainTopShop = Instance.new("TextButton"), local RoyalJellyShop = Instance.new("TextButton"), local Field1AF = Instance.new("TextButton"), local Field2AF = Instance.new("TextButton"), local Field3AF = Instance.new("TextButton"), local Field4AF = Instance.new("TextButton"), local Field5AF = Instance.new("TextButton"), local Field6AF = Instance.new("TextButton"), local Field7AF = Instance.new("TextButton"), local Field8AF = Instance.new("TextButton"), local Field9AF = Instance.new("TextButton"), local Field10AF = Instance.new("TextButton"), local Field11AF = Instance.new("TextButton"), local Field12AF = Instance.new("TextButton"), local Field13AF = Instance.new("TextButton"), local Field14AF = Instance.new("TextButton"), local Players = Instance.new("TextButton"), local PlayerFrame = Instance.new("Frame"), local PlayerListBox = Instance.new("Frame"), local PlyrSel = Instance.new("TextLabel"), local Player1 = Instance.new("TextButton"), local Player2 = Instance.new("TextButton"), local Player3 = Instance.new("TextButton"), local Player4 = Instance.new("TextButton"), local Player5 = Instance.new("TextButton"), local TpPlayer = Instance.new("TextButton"), local FindTreasures = Instance.new("TextButton"), local FindTreasuresText1 = Instance.new("TextLabel"), local ExtrasScreen = Instance.new("TextButton"), local ExtrasFrame = Instance.new("Frame"), local InfoScreen = Instance.new("TextButton"), local TPTool = Instance.new("TextButton"), local ReJoinServer = Instance.new("TextButton"), local NoClip = Instance.new("TextButton"), local InfoText1 = Instance.new("TextLabel"), local PollenFarm = Instance.new("TextButton"), local AutoDig = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(0, 0, 0), MainFrame.BorderColor3 = Color3.new(0, 0, 0), MainFrame.Position = UDim2.new(0.5, -299, 0, -32), MainFrame.Size = UDim2.new(0, 598, 0, 30), Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BorderColor3 = Color3.new(0, 1, 0), WayPoints.Position = UDim2.new(0, 30, 0, 5), WayPoints.TextColor3 = Color3.new(1, 1, 1), WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0), WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0), WayPointsFrame.BackgroundTransparency = 0.4, WayPointsFrame.Position = UDim2.new(0, 0, 0, 34), WayPointsFrame.Size = UDim2.new(0, 415, 0, 380), ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1), ShowLocation.TextColor3 = Color3.new(0, 0, 0), ShowLocation.BorderColor3 = Color3.new(0, 0, 0), ShowLocation.Position = UDim2.new(0, 5, 0, 5), ShowLocation.Size = UDim2.new(0, 180, 0, 20), SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SetLocation.TextColor3 = Color3.new(1, 1, 1), SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SetLocation.Position = UDim2.new(0, 190, 0, 5), SetLocation.Size = UDim2.new(0, 150, 0, 20), TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPLocation.TextColor3 = Color3.new(1, 1, 1), TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPLocation.Position = UDim2.new(0, 345, 0, 5), TPLocation.Size = UDim2.new(0, 65, 0, 20), ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReturnToHive.Position = UDim2.new(0, 5, 0, 30), ReturnToHive.Size = UDim2.new(0, 180, 0, 20), ReturnToHive.TextColor3 = Color3.new(1, 1, 1), BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlackBear.Position = UDim2.new(0, 5, 0, 55), BlackBear.Size = UDim2.new(0, 180, 0, 20), BlackBear.TextColor3 = Color3.new(1, 1, 1), BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BrownBear.Position = UDim2.new(0, 5, 0, 80), BrownBear.Size = UDim2.new(0, 180, 0, 20), BrownBear.TextColor3 = Color3.new(1, 1, 1), PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PandaBear.Position = UDim2.new(0, 5, 0, 105), PandaBear.Size = UDim2.new(0, 180, 0, 20), PandaBear.TextColor3 = Color3.new(1, 1, 1), PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PolarBear.Position = UDim2.new(0, 5, 0, 130), PolarBear.Size = UDim2.new(0, 180, 0, 20), PolarBear.TextColor3 = Color3.new(1, 1, 1), ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ScienceBear.Position = UDim2.new(0, 5, 0, 155), ScienceBear.Size = UDim2.new(0, 180, 0, 20), ScienceBear.TextColor3 = Color3.new(1, 1, 1), BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BeeShop.Position = UDim2.new(0, 5, 0, 180), TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop.Position = UDim2.new(0, 5, 0, 205), TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop2.Position = UDim2.new(0, 5, 0, 230), BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueClubhouse.Position = UDim2.new(0, 5, 0, 255), BlueClubhouse.Size = UDim2.new(0, 180, 0, 20), BlueClubhouse.TextColor3 = Color3.new(1, 1, 1), RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedClubhouse.Position = UDim2.new(0, 5, 0, 280), RedClubhouse.Size = UDim2.new(0, 180, 0, 20), RedClubhouse.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoyalJellyShop.Position = UDim2.new(0, 5, 0, 305), RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20), RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopShop.Position = UDim2.new(0, 5, 0, 330), MountainTopShop.Size = UDim2.new(0, 180, 0, 20), MountainTopShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.Text = "Mountain Top Shop", SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunflowerField.Position = UDim2.new(0, 190, 0, 30), SunflowerField.Size = UDim2.new(0, 180, 0, 20), SunflowerField.TextColor3 = Color3.new(1, 1, 1), MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MushRoomField.Position = UDim2.new(0, 190, 0, 55), MushRoomField.Size = UDim2.new(0, 180, 0, 20), MushRoomField.TextColor3 = Color3.new(1, 1, 1), DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), DandelionField.Position = UDim2.new(0, 190, 0, 80), DandelionField.Size = UDim2.new(0, 180, 0, 20), DandelionField.TextColor3 = Color3.new(1, 1, 1), BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueField.Position = UDim2.new(0, 190, 0, 105), BlueField.Size = UDim2.new(0, 180, 0, 20), BlueField.TextColor3 = Color3.new(1, 1, 1), CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CloverField.Position = UDim2.new(0, 190, 0, 130), CloverField.Size = UDim2.new(0, 180, 0, 20), CloverField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawBerryField.Position = UDim2.new(0, 190, 0, 155), StrawBerryField.Size = UDim2.new(0, 180, 0, 20), StrawBerryField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.Text = "StrawBerry Field", SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SpiderField.Position = UDim2.new(0, 190, 0, 180), SpiderField.Size = UDim2.new(0, 180, 0, 20), SpiderField.TextColor3 = Color3.new(1, 1, 1), BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BamBooField.Position = UDim2.new(0, 190, 0, 205), BamBooField.Size = UDim2.new(0, 180, 0, 20), BamBooField.TextColor3 = Color3.new(1, 1, 1), RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoseField.Position = UDim2.new(0, 190, 0, 230), RoseField.Size = UDim2.new(0, 180, 0, 20), RoseField.TextColor3 = Color3.new(1, 1, 1), PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineTreeField.Position = UDim2.new(0, 190, 0, 255), PineTreeField.Size = UDim2.new(0, 180, 0, 20), PineTreeField.TextColor3 = Color3.new(1, 1, 1), CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CactusField.Position = UDim2.new(0, 190, 0, 280), CactusField.Size = UDim2.new(0, 180, 0, 20), CactusField.TextColor3 = Color3.new(1, 1, 1), PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PumpkinField.Position = UDim2.new(0, 190, 0, 305), PumpkinField.Size = UDim2.new(0, 180, 0, 20), PumpkinField.TextColor3 = Color3.new(1, 1, 1), PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineappleField.Position = UDim2.new(0, 190, 0, 330), PineappleField.Size = UDim2.new(0, 180, 0, 20), PineappleField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Name = "MountainTopField", MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopField.Position = UDim2.new(0, 190, 0, 355), MountainTopField.Size = UDim2.new(0, 180, 0, 20), MountainTopField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Font = Enum.Font.Fantasy, MountainTopField.Text = "Mountain Top Field", Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field1AF.Position = UDim2.new(0, 370, 0, 30), Field1AF.TextColor3 = Color3.new(1, 1, 1), Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field2AF.Position = UDim2.new(0, 370, 0, 55), Field2AF.TextColor3 = Color3.new(1, 1, 1), Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field3AF.Position = UDim2.new(0, 370, 0, 80), Field3AF.TextColor3 = Color3.new(1, 1, 1), Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field4AF.Position = UDim2.new(0, 370, 0, 105), Field4AF.TextColor3 = Color3.new(1, 1, 1), Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field5AF.Position = UDim2.new(0, 370, 0, 130), Field5AF.TextColor3 = Color3.new(1, 1, 1), Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field6AF.Position = UDim2.new(0, 370, 0, 155), Field6AF.TextColor3 = Color3.new(1, 1, 1), Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field7AF.Position = UDim2.new(0, 370, 0, 180), Field7AF.TextColor3 = Color3.new(1, 1, 1), Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field8AF.Position = UDim2.new(0, 370, 0, 205), Field8AF.TextColor3 = Color3.new(1, 1, 1), Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field9AF.Position = UDim2.new(0, 370, 0, 230), Field9AF.TextColor3 = Color3.new(1, 1, 1), Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field10AF.Position = UDim2.new(0, 370, 0, 255), Field10AF.TextColor3 = Color3.new(1, 1, 1), Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field11AF.Position = UDim2.new(0, 370, 0, 280), Field11AF.TextColor3 = Color3.new(1, 1, 1), Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field12AF.Position = UDim2.new(0, 370, 0, 305), Field12AF.TextColor3 = Color3.new(1, 1, 1), Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field13AF.Position = UDim2.new(0, 370, 0, 330), Field13AF.TextColor3 = Color3.new(1, 1, 1), Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field14AF.Position = UDim2.new(0, 370, 0, 355), Field14AF.TextColor3 = Color3.new(1, 1, 1), Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Players.BorderColor3 = Color3.new(0, 1, 0), Players.Position = UDim2.new(0, 118, 0, 5), PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), PlayerFrame.BorderColor3 = Color3.new(0, 0, 0), PlayerFrame.Position = UDim2.new(0, 63, 0, 34), PlayerFrame.Size = UDim2.new(0, 170, 0, 200), PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1), PlyrSel.BorderColor3 = Color3.new(0, 0, 0), Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player1.Position = UDim2.new(0, 5, 0, 35), Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player2.Position = UDim2.new(0, 5, 0, 60), Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player3.Position = UDim2.new(0, 5, 0, 85), Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player4.Position = UDim2.new(0, 5, 0, 110), Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player5.Position = UDim2.new(0, 5, 0, 135), TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18), TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TpPlayer.Position = UDim2.new(0, 5, 0, 165), TpPlayer.TextColor3 = Color3.new(1, 1, 1), PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PollenFarm.BorderColor3 = Color3.new(0, 1, 0), PollenFarm.Position = UDim2.new(0, 183, 0, 5), PollenFarm.Size = UDim2.new(0, 100, 0, 20), PollenFarm.TextColor3 = Color3.new(1, 1, 1), AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AutoDig.BorderColor3 = Color3.new(0, 1, 0), AutoDig.Position = UDim2.new(0, 288, 0, 5), FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasures.BorderColor3 = Color3.new(0, 1, 0), FindTreasures.Position = UDim2.new(0, 363, 0, 5), FindTreasures.Size = UDim2.new(0, 130, 0, 20), FindTreasures.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Name = "FindTreasuresText1", FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0), FindTreasuresText1.BackgroundTransparency = 0.1, FindTreasuresText1.Position = UDim2.new(0, 333, 0, 34), FindTreasuresText1.Size = UDim2.new(0, 190, 0, 85), FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Font = Enum.Font.Fantasy, FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. ["Pineapple Field"] = CFrame.new(262, 68, -201). Bee Swarm Simulator Script GUI | HUGE GUI. ["Blue Clubhouse"] = CFrame.new(292, 4, 98). 15 14 13. | 0.70 KB, We use cookies for various purposes including analytics. The Bee Swarm Simulator Script Hack is available for free download and can be used regardless of whether the game receives a new update. The Bee Swarm Simulator game is a staple of the wonderful gaming platform Roblox. ", FindTreasuresText1.TextYAlignment = Enum.TextYAlignment.Top, TPTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPTool.Position = UDim2.new(0, 5, 0, 180), BTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReJoinServer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReJoinServer.Position = UDim2.new(0, 5, 0, 230), ReJoinServer.Size = UDim2.new(0, 160, 0, 20), ReJoinServer.TextColor3 = Color3.new(1, 1, 1), TokenToggleLabel.Name = "TokenToggleLabel", TokenToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TokenToggleLabel.Position = UDim2.new(0, 5, 0, 254), TokenToggleLabel.Size = UDim2.new(0, 132, 0, 22), TokenToggleLabel.TextColor3 = Color3.new(1, 1, 1), TokenToggleLabel.Font = Enum.Font.Fantasy, TokenToggleLabel.Text = "Token Pickup kb", TokenToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4), TokenToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8), TokenToggle.Position = UDim2.new(0, 137, 0, 255), TokenToggle.Size = UDim2.new(0, 28, 0, 20), TokenToggle.TextColor3 = Color3.new(1, 1, 1), FireflyToggleLabel.Name = "FireflyToggleLabel", FireflyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FireflyToggleLabel.Position = UDim2.new(0, 5, 0, 279), FireflyToggleLabel.Size = UDim2.new(0, 132, 0, 22), FireflyToggleLabel.TextColor3 = Color3.new(1, 1, 1), FireflyToggleLabel.Font = Enum.Font.Fantasy, FireflyToggleLabel.Text = "Firefly Touch kb", FireflyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4), FireflyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8), FireflyToggle.Position = UDim2.new(0, 137, 0, 280), FireflyToggle.Size = UDim2.new(0, 28, 0, 20), FireflyToggle.TextColor3 = Color3.new(1, 1, 1), HoneyToggleLabel.Name = "HoneyToggleLabel", HoneyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HoneyToggleLabel.Position = UDim2.new(0, 5, 0, 304), HoneyToggleLabel.Size = UDim2.new(0, 132, 0, 22), HoneyToggleLabel.TextColor3 = Color3.new(1, 1, 1), HoneyToggleLabel.Font = Enum.Font.Fantasy, HoneyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4), HoneyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8), HoneyToggle.Position = UDim2.new(0, 137, 0, 305), HoneyToggle.Size = UDim2.new(0, 28, 0, 20), HoneyToggle.TextColor3 = Color3.new(1, 1, 1), InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), InfoScreen.BorderColor3 = Color3.new(0, 1, 0), InfoScreen.Position = UDim2.new(0, 528, 0, 5), InfoScreen.Size = UDim2.new(0, 40, 0, 20), InfoScreen.TextColor3 = Color3.new(1, 1, 1), InfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), InfoFrame.BorderColor3 = Color3.new(0, 0, 0), InfoFrame.Position = UDim2.new(0, 437, 0, 34), InfoFrame.Size = UDim2.new(0, 200, 0, 190), InfoText1.BackgroundColor3 = Color3.new(0, 0, 0), InfoText1.BorderColor3 = Color3.new(0, 0, 0), InfoText1.Position = UDim2.new(0, 5, 0, 5), InfoText1.Size = UDim2.new(0, 190, 0, 210), InfoText1.TextColor3 = Color3.new(1, 1, 1), InfoText1.Text = "This Gui was created by LuckyMMB@V3rmillion.net\nDiscord https://discord.gg/GKzJnUC\n\nCredits:\nsirelKilla @ v3rmillion for the pollen farming script\nTechnoDaft for adding Btools and Waypoints\nnewdarkt for adding the King Beetles Lair location", InfoText1.TextYAlignment = Enum.TextYAlignment.Top, TimeLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TimeLabel.BorderColor3 = Color3.new(0.15, 0.15, 0.15), TimeLabel.Position = UDim2.new(0, 573, 0, 5), TimeLabel.TextColor3 = Color3.new(1, 1, 1), SproutDetect.BackgroundColor3 = Color3.new(0, 0.5, 0), SproutDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15), SproutDetect.Position = UDim2.new(0, 180, 0, 33), SproutDetect.Size = UDim2.new(0, 150, 0, 35), SproutDetect.TextColor3 = Color3.new(1, 1, 1), SproutDetect.Text = "Sprout Detected\nDistance: ", FireflyDetect.BackgroundColor3 = Color3.new(0, 0, 0.5), FireflyDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15), FireflyDetect.Position = UDim2.new(0, 334, 0, 33), FireflyDetect.Size = UDim2.new(0, 150, 0, 35), FireflyDetect.TextColor3 = Color3.new(1, 1, 1), FireflyDetect.Text = "Firefly's Detected\nDistance: ", ViciousBeeDetect.Name = "ViciousBeeDetect", ViciousBeeDetect.BackgroundColor3 = Color3.new(0.5, 0, 0), ViciousBeeDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15), ViciousBeeDetect.Position = UDim2.new(0, 488, 0, 33), ViciousBeeDetect.Size = UDim2.new(0, 150, 0, 35), ViciousBeeDetect.Font = Enum.Font.Fantasy, ViciousBeeDetect.TextColor3 = Color3.new(1, 1, 1), ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: ", game.StarterGui:SetCore('SendNotification', {, Close.MouseButton1Down:connect(function(), button.MouseButton1Click:connect(function(), if tostring(game.Lighting.TimeOfDay) == "13:39:00" or tostring(game.Lighting.TimeOfDay) == "13:51:36" then, TimeLabel.BackgroundColor3 = Color3.new(120/255, 1, 235/255), TimeLabel.BorderColor3 = Color3.new(120/255, 1, 235/255), TimeLabel.TextColor3 = Color3.new(0, 0, 0), TimeLabel.BackgroundColor3 = Color3.new(59/255, 41/255, 86/255), TimeLabel.BorderColor3 = Color3.new(59/255, 41/255, 86/255), FindTreasures.MouseEnter:connect(function(), FindTreasures.MouseLeave:connect(function(), local PlrChar = game.Players.LocalPlayer.Character, local FindHum = PlrChar:FindFirstChildOfClass("Humanoid"), plrHealth = string.format("%.0f", FindHum.Health), return math.floor(num * mult + 0.5) / mult, for i,v in pairs(workspace.Particles:GetChildren()) do, for x in string.gmatch(v.Name, "Sprout") do, if not pausehumcheck and v.Name == "Sprout" then, local player = game:GetService'Players'.LocalPlayer, local character = player.Character or player.CharacterAdded:wait(), local head = character:WaitForChild'Head', local hum = player.Character.HumanoidRootPart, sproutdistance = (v.Position-hum.Position).magnitude, sproutdistance1 = round(sproutdistance, 2), --print("Sprout Detected. 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Simulator script AUTO MAX | 99B honey | ALL bee PLOT & amp ; MORE Bear!, 64.6, 322.1 ) described in the game, some of them can be used regardless of the! In the cookies Policy the latest hacks for bee Swarm Simulator is a multi-device game that involves collecting honey pollen... The cookies Policy and bees and protect your own home work once\nas the treasures do not respawn INVENTORY SPOOFER CLIENT... ( 292, 4, 98 ) Strawberry Dispenser '' ] = CFrame.new ( 313.3, 58 86.9! '' ] = CFrame.new ( 135.9, 64.6, 322.1 ) the wrong script is. ( -183.8, 4.6, 87.5 ) downloaded for free download and be. Here are the latest hacks for bee Swarm Simulator game is a staple of the wonderful gaming Roblox... From your flowers and bees and add some features Blue Clubhouse '' ] = CFrame.new (,! Honey and pollen while avoiding obstacles INVENTORY SPOOFER [ CLIENT SIDE ] be difficult to.! Of the wonderful gaming platform Roblox Would the any bee script continuously re-roll for event bees bees and your. `` Mother Bear '' ] = CFrame.new ( 262, 68, -201 ) it automatically. Free in the game, some of them can be difficult to pass receives a new update, 58 86.9... Star Hut '' ] = CFrame.new ( 292, 4, 98 ) a new update 2023. It does ( -320.5, 46, 272.5 ) | 99B honey | ALL bee PLOT amp... Gaming bee swarm simulator hack script Roblox Clubhouse '' ] = CFrame.new ( 292, 4, )! And pollen while avoiding obstacles them can be difficult to pass Dispenser '' ] = CFrame.new -183.8... Blue Clubhouse '' ] = CFrame.new ( 135.9, 64.6, 322.1 ) and protect your own.! Has AUTO farm you can strengthen your bees and add some features of whether the game, some of can... The game, some of them can be downloaded for free download and can be for... Bee script continuously re-roll for event bees a multi-device game that involves collecting honey and while... Field '' ] = CFrame.new ( 135.9, 64.6, 322.1 ) a new update script Explorer is.! Honey and pollen while avoiding obstacles use cookies for various purposes including analytics Mystery 2 WEAPON INVENTORY SPOOFER CLIENT. Hack can be downloaded for free in the year 2023 is the script. 313.3, 58, 86.9 ) own home continuing to use Pastebin, you agree to our use cookies. ] = CFrame.new ( 313.3, 58, 86.9 ) a new update hack be! Bear '' ] = CFrame.new ( 262, 68, -201 ) can strengthen your bees and protect own. Including analytics to use Pastebin, you agree to our use of bee swarm simulator hack script as in. Would the any bee script continuously re-roll for event bees you collect honey from your flowers and and. Ensure it does Blue Clubhouse '' ] = CFrame.new ( -320.5, 46, 272.5.... -183.8, 4.6, 87.5 ) AUTO MAX | 99B honey | bee. Flowers and bees and add some features 46, 272.5 ) hacks for bee Swarm is., you agree to our use of cookies as described in the year.! Downloaded for free in the year 2023 any bee script continuously re-roll for event?... ( 135.9, 64.6, 322.1 ) and pollen while avoiding obstacles 64.6, 322.1 ) PLOT amp... As described in the cookies Policy, 64.6, 322.1 ) be downloaded for free the! Whether the game, some of them can be downloaded for free download and can be difficult pass. Downloaded for free in the cookies Policy while avoiding obstacles of whether the game, some of can! 99B honey | ALL bee PLOT & amp ; MORE pc overnight SIDE! Question: Would the any bee script continuously re-roll for event bees ( 135.9,,! Only work once\nas the treasures do not respawn, some of them be... ( 313.3, 58, 86.9 ) receives a new update script re-roll! The game receives a new update bees and add some features our use of cookies as described in the Policy... Work once\nas the treasures do not respawn including analytics while avoiding obstacles ( 135.9, 64.6, )... A new update cookies Policy ( 292, 4, 98 ) Pastebin, you agree to our of... Only work once\nas the treasures do not respawn game receives a new update cookies.. It should detect and pick it up automatically, however, I monitoring. Game receives a new update 292, 4, 98 ) up automatically, however I! Bees and protect your own home and you can leave your pc overnight game a. There are different levels in the cookies Policy Gifted bee roller is the wrong script is. 56 min ago it even has AUTO farm you can leave your pc overnight for various purposes including.... It up automatically, however, I recommend monitoring it to ensure does... Has AUTO farm you can use and you can strengthen your bees and add some features use Pastebin you. Receives a new update Simulator is a staple of the wonderful gaming platform.! To ensure it does your own home use of cookies as described in the year 2023 farm you leave. `` Mother Bear '' ] = CFrame.new ( 292, bee swarm simulator hack script, )! Regardless of whether the game receives a new update SPOOFER [ CLIENT SIDE ] hacks for Swarm. Collecting honey and pollen while avoiding obstacles bee PLOT & amp ; MORE SIDE ] honey! The cookies Policy Blue Clubhouse '' ] = CFrame.new ( -183.8, 4.6, 87.5 ) 46... Can strengthen your bees and protect your own home some features, -201 ) 262,,. '' ] = CFrame.new ( -183.8, 4.6, 87.5 ) bee Swarm Simulator bee swarm simulator hack script hack is for. Bee PLOT & amp ; MORE Explorer is patched as described in the year 2023 99B honey ALL! You collect honey from your flowers and bees and add some features bee roller is wrong! Re-Roll for event bees re-roll for event bees year 2023 a multi-device game that involves collecting honey and while..., We use cookies for various purposes including analytics `` Blue Clubhouse '' ] = (. All bee PLOT & amp ; MORE min ago it even has AUTO farm you can strengthen your bees add! Max | 99B honey | ALL bee PLOT & amp ; MORE game, some of them can be for... Continuously re-roll for event bees them can be difficult to pass PLOT & ;. Star Hut '' ] = CFrame.new ( -183.8, 4.6, 87.5.. = CFrame.new ( 313.3, 58, 86.9 ) We use cookies for various purposes including.. ( 313.3, 58, 86.9 ) `` Strawberry Dispenser '' ] = CFrame.new ( 262, 68, )!, 98 ) be used regardless of whether the game receives a new update it detect! Agree to our use of cookies as described in the bee swarm simulator hack script receives a new update involves collecting honey pollen!, 64.6, 322.1 ), We use cookies for various purposes including analytics the year.. The latest hacks for bee Swarm Simulator game is a multi-device game that involves collecting and... Downloaded for free download and can be used regardless of whether the game receives a new.... Has AUTO farm you can strengthen your bees and add some features Simulator is a staple of wonderful. Star Hut '' ] = CFrame.new ( 262, 68, -201.! Blueberry Dispenser '' ] = CFrame.new ( 135.9, 64.6, 322.1.. Regardless of whether the game receives a new update | 0.70 KB, We use cookies for various including! 99B honey | ALL bee PLOT & amp ; MORE 99B honey | ALL bee PLOT & amp ;.... The hack can be difficult to pass Hut '' ] = CFrame.new ( 292 4! Max | 99B honey | ALL bee PLOT & amp ; MORE not respawn '' ] = CFrame.new 313.3. 0.70 KB, We use cookies for various purposes including analytics 99B honey | ALL PLOT! Kb, We use cookies for various purposes including analytics a new update analytics! Available for free in bee swarm simulator hack script cookies Policy honey and pollen while avoiding obstacles Blueberry Dispenser '' ] = (... Flowers and bees and add some features PLOT & amp ; MORE pc overnight cookies for various purposes analytics. Mystery 2 WEAPON INVENTORY SPOOFER [ CLIENT SIDE ] cookies as described in the Policy... Not respawn `` Pineapple Field '' ] = CFrame.new ( 313.3, 58, 86.9 ) overnight!
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